--- ||| TL1 ||| ---

Trespasser: Legacy (Part I of II). A level by Nem.

[]Contents[]

1. Level Story
3. Installation
4. Important Notes
5. Credits

__________________
1. Level Story

Kate is a young adventurer, always looking for the next thrill. While 
spending holidays in Costa Rica, Kate decides to take her private plane 
and fly over the beautiful cluster of islands belonging to Costa Rica.

While approaching a chain of five islands,The warnings of Costa Rican 
air traffic controllers forbidding the aproach to these particular 
islands feed her curiosity to check them out. While aproaching the 
first island, ignoring the radio warnings, Kate spots two unsually 
large birds straight ahead of her path. Kate corrects the direction 
to one side, but the animals are aproaching quickly, the first one 
scraps the top of the cockpit, the windshield shatters. Kate, stunned, 
can do nothing but brace herself for the second impact. This time 
the left wing is badly damaged, the animal torn apart. The plane 
starts rolling left, the controls are unresponsive, Kate disoriented , 
holds on to the seat and prepares to crash... 


2. Installation

   i. Place the level files* into your "\data" directory

Level files*
	TL1-130.pid
	TL1130.swp
	TL1.grf
	TL1.scn
	TL1.wtd
        TL2-130.pid*
	TL2130.swp*
	TL2.grf*
	TL2.scn*
	TL2.wtd*

   *TL2 will be released at a later date. These are just place holder files.

  ii. (Optional) IF ATX IS INSTALLED: Place "TL1.tga" in the "\MAPS\LBG" directory


3. Important Notes

   i. Before level load, set your screen resolution to 640x480. 
      This will prevent many crashes. 

  ii. Keep the ATX quality slider at minimum. 

 iii. SAVE OFTEN and in locations where number of objects on-screen isn't too high. That said, SAVE IN AREAS WHERE THE FRAME RATE PER SECOND (FPS) IS NOT TOO LOW. Save game file corruption may occur otherwise.

  iv. Level loading may take some time, depending on the computer. Be patient.

   v. TL1 uses the level loading background hack from Big Red's ATX patch, however it is not required for the level to run and as far as I know, there are no ATX actiontypes employed in this version of the level.

  vi. TL1 cannot be restarted via the menu; to begin a new game you must close Trespasser and reopen it.


4. Credits

   Story by Nem and Hilwo
   Scripting by Nem and Draconisaurus
   Object placement by Nem
   Models and textures by the Trespasser Dev Team, Nem, TC_Ops, Draconisaurus and Second Illiteration
   Isle Velociraptor model, Parasaurolophus by TC_OPS team, custom skins by Second Illiteration
   Exclusive large carnivore model by machf, custom skin by Second Illiteration
   Special thanks to Draconisaurus for helping with many problems, and TC_Ops for
   inspiration.


This level has been a presentation of -=Week of Trespasser=- 2007